Refine
Year of publication
Document Type
- Preprint (29)
Language
- English (29)
Has Fulltext
- yes (29)
Keywords
Faculty / Organisational entity
Monte-Carlo methods are widely used numerical tools in various fields of application, like rarefied gas dynamics, vacuum technology, stellar dynamics or nuclear physics. A central part in all applications is the generation of random variates according to a given probability law. Fundamental techniques to generate non-uniform random variates are the inversion principle or the acceptance-rejection method. Both procedures can be quite time-consuming if the given probability law has a complicated structure.; In this paper we consider probability laws depending on a small parameter and investigate the use of asmptotic expansions to generate random variates. The results given in the paper are restrictedto first order expansions. We show error estimates for the discrepancy as well as for the bounded Lipschitz distance of the asymptotic expansion. Furthermore the integration error for some special classes of functions is given. The efficiency of the method is proved by a numerical example from rarefied gas flows.
Particle methods to simulate rarefied gas flows have found an increasing interest in Computational Fluid Dynamics during the last decade, see for example [1], [2], [3] and [4]. The general goal is to develop numerical schemes which are reliable enough to substitute real windtunnel experiments, needed for example in space research, by computer experiments. In order to achieve this goal one needs numerical methods solving the Boltzmann equation including all important physical effects. In general this means 3D computations for a chemically reacting rarefied gas. With codes of this kind at hand, Boltzmann simulation becomes a powerful tool in studying rarefied gas phenomena.
The paper presents numerical results on the simulation of boundary value problems for the Boltzmann equation in one and two dimensions. In the one-dimensional case, we use prescribed fluxes at the left and diffusive conditions on the right end of a slab to study the resulting steady state solution. Moreover, we compute the numerical density function in velocity space and compare the result with the Chapman-Enskog distribution obtained in the limit for continuous media. The aim of the two-dimensional simulations is to investigate the possibility of a symmetry break in the numerical solution.
The paper presents some approximation methods for the Boltzmann equation. In the first part fully implicit discretization techniques for the spatially homogeneous Boltzmann equation are investigated. The implicit equation is solved using an iteration process. It is shown that the iteration converges to the correct solution for the moments of the distribution function as long as the mass conservation is strictly fulfilled. For a simple model Boltzmann equation some unexpected features of the implicit scheme and the corresponding iteration process are clarified. In the second part a new iteration algorithm is proposed which should be used for the stationary Boltzmann equation. The realization of the method is very similar to the standard splitting algorithms except some new stochastic elements.
Second Order Scheme for the Spatially Homogeneous Boltzmann Equation with Maxwellian Molecules
(1995)
In the standard approach, particle methods for the Boltzmann equation are obtained using an explicit time discretization of the spatially homogeneous Boltzmann equation. This kind of discretization leads to a restriction of the discretization parameter as well as on the differential cross section in the case of the general Boltzmann equation. Recently, it was shown, how to construct an implicit particle scheme for the Boltzmann equation with Maxwellian molecules. The present paper combines both approaches using a linear combination of explicit and implicit discretizations. It is shown that the new method leads to a second order particle method, when using an equiweighting of explicit and implicit discretization.
Numerical Simulation of the Stationary One-Dimensional Boltzmann Equation by Particle Methods
(1995)
The paper presents a numerical simulation technique - based on the well-known particle methods - for the stationary, one-dimensional Boltzmann equation for Maxwellian molecules. In contrast to the standard splitting methods, where one works with the instationary equation, the current approach simulates the direct solution of the stationary problem. The model problem investigated is the heat transfer between two parallel plates in the rarefied gas regime. An iteration process is introduced which leads to the stationary solution of the exact - space discretized - Boltzmann equation, in the sense of weak convergence.
The paper presents a fast implementation of a constructive method to generate a special class of low-discrepancy sequences which are based on Van Neumann-Kakutani tranformations. Such sequences can be used in various simulation codes where it is necessary to generate a certain number of uniformly distributed random numbers on the unit interval.; From a theoretical point of view the uniformity of a sequence is measured in terms of the discrepancy which is a special distance between a finite set of points and the uniform distribution on the unit interval.; Numerical results are given on the cost efficiency of different generators on different hardware architectures as well as on the corresponding uniformity of the sequences. As an example for the efficient use of low-discrepancy sequences in a complex simulation code results are presented for the simulation of a hypersonic rarefied gas flow.
We derive a new class of particle methods for conservation laws, which are based on numerical flux functions to model the interactions between moving particles. The derivation is similar to that of classical Finite-Volume methods; except that the fixed grid structure in the Finite-Volume method is substituted by so-called mass packets of particles. We give some numerical results on a shock wave solution for Burgers equation as well as the well-known one-dimensional shock tube problem.
Simulation methods like DSMC are an efficient tool to compute rarefied gas flows. Using supercomputers it is possible to include various real gas effects like vibrational energies or chemical reactions in a gas mixture. Nevertheless it is still necessary to improve the accuracy of the current simulation methods in order to reduce the computational effort. To support this task the paper presents a comparison of the classical DSMC method with the so called finite Pointset Method. This new approach was developed during several years in the framework of the European space project HERMES. The comparison given in the paper is based on two different testcases: a spatially homogeneous relaxation problem and a 2-dimensional axisymmetric flow problem at high Mach numbers.