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This paper deals with the handling of deformable linear objects (DLOs), such as hoses, wires or leaf springs. It investigates the a priori knowledge about the 6-dimensional force/torque signal for a changing contact situation between a DLO and a rigid polyhedral obstacle. The result is a complete list, containing for each contact change the most significant combination of force/torque signal components together with a description of the expected signal curve. This knowledge enables the reliable detection of changes in the DLO contact situation and with it the implementation of sensor-based manipulation skills for all possible contact changes.
Den in der industriellen Produktion eingesetzten Manipulatoren fehlt in der Regel die Möglichkeit, ihre Umwelt wahrzunehmen. Damit Mensch und Roboter in einem gemeinsamen Arbeitsraum arbeiten können, wird im SIMERO-System die Transferbewegung des Roboters durch Kameras abgesichert. Dieses Kamerasystem wird auf Ausfall überprüft. Dabei werden Fehler in der Bildübertragung und Positionierungsfehler der Kameras betrachtet.
Load balancing is one of the central problems that have to be solved in parallel computation. Here, the problem of distributed, dynamic load balancing for massive parallelism is addressed. A new local method, which realizes a physical analogy to equilibrating liquids in multi-dimensional tori or hypercubes, is presented. It is especially suited for communication mechanisms with low set-up to transfer ratio occurring in tightly-coupled or SIMD systems. By successive shifting single load elements to the direct neighbors, the load is automatically transferred to lightly loaded processors. Compared to former methods, the proposed Liquid model has two main advantages. First, the task of load sharing is combined with the task of load balancing, where the former has priority. This property is valuable in many applications and important for highly dynamic load distribution. Second, the Liquid model has high efficiency. Asymptotically, it needs O(D . K . Ldiff ) load transfers to reach the balanced state in a D-dimensional torus with K processors per dimension and a maximum initial load difference of Ldiff . The Liquid model clearly outperforms an earlier load balancing approach, the nearest-neighbor-averaging. Besides a survey of related research, analytical results within a formal framework are derived. These results are validated by worst-case simulations in one-and two-dimensional tori with up to two thousand processors.
We present a parallel path planning method that is able to automatically handle multiple goal configurations as input. There are two basic approaches, goal switching and bi-directional search, which are combined in the end. Goal switching dynamically selects a fa-vourite goal depending on some distance function. The bi-directional search supports the backward search direction from the goal to the start configuration, which is probably faster. The multi-directional search with goal switching combines the advantages of goal switching and bi-directional search. Altogether, the planning system is enabled to select one of the pref-erable goal configuration by itself. All concepts are experimentally validated for a set of benchmark problems consisting of an industrial robot arm with six degrees of freedom in a 3D environment.
Es wird die Aufgabe der vollständigen räumlichen Abdeckung von Regionen in durch mobile Roboter betrachtet. Da-bei können die Regionen in vollständig, teilweise oder nicht bekannten Umgebungen liegen. Zur Lösung wird ein Verfahren aus der Computer-grafik zum Füllen von Bildregionen zugrunde gelegt. Das Verfahren hat eine lokale Sichtweise und läßt somit den Einsatz von Sensordaten und das Auftreten von unvorhergesehenen Hindernissen zu. Die Regionen können durch Karten off-line vorgegeben sein oder durch Sensordaten on-line aufgebaut werden. Dennoch ist eine vollständige und genau einma-lige Flächenbearbeitung garantiert. Dies wird an Beispielen in einer graphischen Visualisierung der Realzeit-Steuerung des Roboters validiert.
Manipulating deformable linear objects - Vision-based recognition of contact state transitions -
(1999)
A new and systematic approach to machine vision-based robot manipulation of deformable (non-rigid) linear objects is introduced. This approach reduces the computational needs by using a simple state-oriented model of the objects. These states describe the relation of the object with respect to an obstacle and are derived from the object image and its features. Therefore, the object is segmented from a standard video frame using a fast segmentation algorithm. Several object features are presented which allow the state recognition of the object while being manipulated by the robot.
Diese Arbeit skizziert einen allgemeinen Ansatz zur Montage deformierbarer linearer Werkstücke (wie Kabel, Drähte, Schläuche, Blattfedern) mit Industrierobotern. Hierzu werden insbesondere die folgenden zwei Aspekte betrachtetet. Erstens die zuverlässige Ausführung der Montage unter Berücksichtigung der Werkstückdeformation und anderer Unsicherheiten, zweitens die numerische Simulation des Werkstückverhaltens. Zur robusten Ausführung der Montage wird das aus der Montage starrer Werkstücke bekannte Konzept der Manipulation-Skills auf deformierbare Werkstücke übertragen. Bei der numerischen Simulation wird insbesondere die Bestimmung der Greifertrajektorie bei gegebener Aufgabenstellung betrachtet.