The fundamental model of Virtual Reality for purposes of Simulation
- Virtual Reality (VR) is to be seen as the superset of simulation and animation. Visualization is done by rendering. The fundamental model of VR accounts for all phenomenons to be modelled with help of a computer. Examples range from simple dragging actions with a mouse device to the complex simulation of physically based animation.
Author: | Alexander Keller |
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URN: | urn:nbn:de:hbz:386-kluedo-49721 |
Series (Serial Number): | Interner Bericht des Fachbereich Informatik (225) |
Document Type: | Report |
Language of publication: | English |
Date of Publication (online): | 2017/10/26 |
Year of first Publication: | 1992 |
Publishing Institution: | Technische Universität Kaiserslautern |
Date of the Publication (Server): | 2017/10/26 |
Page Number: | 10 |
Faculties / Organisational entities: | Kaiserslautern - Fachbereich Informatik |
DDC-Cassification: | 0 Allgemeines, Informatik, Informationswissenschaft / 004 Informatik |
Licence (German): | Creative Commons 4.0 - Namensnennung, nicht kommerziell, keine Bearbeitung (CC BY-NC-ND 4.0) |