## Report in Wirtschaftsmathematik (WIMA Report)

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#### Dokumenttyp

- Bericht (16) (entfernen)

#### Schlagworte

- algorithmic game theory (2)
- polynomial algorithms (2)
- (dynamic) network flows (1)
- Bell Number (1)
- Berechnungskomplexität (1)
- Competitive Analysis (1)
- Core (1)
- Dynamic Network Flows (1)
- FPTAS (1)
- FlowLoc (1)

132

The Train Marshalling Problem consists of rearranging an incoming train in a marshalling yard in such a way that cars with the same destinations appear consecutively in the final train and the number of needed sorting tracks is minimized. Besides an initial roll-in operation, just one pull-out operation is allowed. This problem was introduced by Dahlhaus et al. who also showed that the problem is NP-complete. In this paper, we provide a new lower bound on the optimal objective value by partitioning an appropriate interval graph. Furthermore, we consider the corresponding online problem, for which we provide upper and lower bounds on the competitiveness and a corresponding optimal deterministic online algorithm. We provide an experimental evaluation of our lower bound and algorithm which shows the practical tightness of the results.

125

In the generalized max flow problem, the aim is to find a maximum flow in a generalized network, i.e., a network with multipliers on the arcs that specify which portion of the flow entering an arc at its tail node reaches its head node. We consider this problem for the class of series-parallel graphs. First, we study the continuous case of the problem and prove that it can be solved using a greedy approach. Based on this result, we present a combinatorial algorithm that runs in O(m*m) time and a dynamic programming algorithm with running time O(m*log(m)) that only computes the maximum flow value but not the flow itself. For the integral version of the problem, which is known to be NP-complete, we present a pseudo-polynomial algorithm.

123

Selfish Bin Coloring
(2009)

We introduce a new game, the so-called bin coloring game, in which selfish players control colored items and each player aims at packing its item into a bin with as few different colors as possible. We establish the existence of Nash and strong as well as weakly and strictly Pareto optimal equilibria in these games in the cases of capacitated and uncapacitated bins. For both kinds of games we determine the prices of anarchy and stability concerning those four equilibrium concepts. Furthermore, we show that extreme Nash equilibria, those with minimal or maximal number of colors in a bin, can be found in time polynomial in the number of items for the uncapcitated case.

136

In this paper the multi terminal q-FlowLoc problem (q-MT-FlowLoc) is introduced. FlowLoc problems combine two well-known modeling tools: (dynamic) network flows and locational analysis. Since the q-MT-FlowLoc problem is NP-hard we give a mixed integer programming formulation and propose a heuristic which obtains a feasible solution by calculating a maximum flow in a special graph H. If this flow is also a minimum cost flow, various versions of the heuristic can be obtained by the use of different cost functions. The quality of this solutions is compared.

142

In this paper we develop monitoring schemes for detecting structural changes
in nonlinear autoregressive models. We approximate the regression function by a
single layer feedforward neural network. We show that CUSUM-type tests based
on cumulative sums of estimated residuals, that have been intensively studied
for linear regression in both an offline as well as online setting, can be extended
to this model. The proposed monitoring schemes reject (asymptotically) the null
hypothesis only with a given probability but will detect a large class of alternatives
with probability one. In order to construct these sequential size tests the limit
distribution under the null hypothesis is obtained.

127

Online Delay Management
(2010)

We present extensions to the Online Delay Management Problem on a Single Train Line. While a train travels along the line, it learns at each station how many of the passengers wanting to board the train have a delay of delta. If the train does not wait for them, they get delayed even more since they have to wait for the next train. Otherwise, the train waits and those passengers who were on time are delayed by delta. The problem consists in deciding when to wait in order to minimize the total delay of all passengers on the train line. We provide an improved lower bound on the competitive ratio of any deterministic online algorithm solving the problem using game tree evaluation. For the extension of the original model to two possible passenger delays delta_1 and delta_2, we present a 3-competitive deterministic online algorithm. Moreover, we study an objective function modeling the refund system of the German national railway company, which pays passengers with a delay of at least Delta a part of their ticket price back. In this setting, the aim is to maximize the profit. We show that there cannot be a deterministic competitive online algorithm for this problem and present a 2-competitive randomized algorithm.

129

In the Dynamic Multi-Period Routing Problem, one is given a new set of requests at the beginning of each time period. The aim is to assign requests to dates such that all requests are fulfilled by their deadline and such that the total cost for fulling the requests is minimized. We consider a generalization of the problem which allows two classes of requests: The 1st class requests can only be fulfilled by the 1st class server, whereas the 2nd class requests can be fulfilled by either the 1st or 2nd class server. For each tour, the 1st class server incurs a cost that is alpha times the cost of the 2nd class server, and in each period, only one server can be used. At the beginning of each period, the new requests need to be assigned to service dates. The aim is to make these assignments such that the sum of the costs for all tours over the planning horizon is minimized. We study the problem with requests located on the nonnegative real line and prove that there cannot be a deterministic online algorithm with a competitive ratio better than alpha. However, if we require the difference between release and deadline date to be equal for all requests, we can show that there is a min{2*alpha, 2 + 2/alpha}-competitive algorithm.

153

Due to the increasing number of natural or man-made disasters, the application of operations research methods in evacuation planning has seen a rising interest in the research community. From the beginning, evacuation planning has been highly focused on car-based evacuation. Recently, also the evacuation of transit depended evacuees with the help of buses has been considered.
In this case study, we apply two such models and solution algorithms to evacuate a core part of the metropolitan capital city Kathmandu of Nepal as a hypothetical endangered region, where a large part of population is transit dependent. We discuss the computational results for evacuation time under a broad range of possible scenarios, and derive planning suggestions for practitioners.

122

130

In a dynamic network, the quickest path problem asks for a path such that a given amount of flow can be sent from source to sink via this path in minimal time. In practical settings, for example in evacuation or transportation planning, the problem parameters might not be known exactly a-priori. It is therefore of interest to consider robust versions of these problems in which travel times and/or capacities of arcs depend on a certain scenario. In this article, min-max versions of robust quickest path problems are investigated and, depending on their complexity status, exact algorithms or fully polynomial-time approximation schemes are proposed.