## Fachbereich Informatik

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- AG-RESY (6)
- Case-Based Reasoning (6)
- HANDFLEX (5)
- PARO (5)
- case-based problem solving (5)
- Abstraction (4)
- Knowledge Acquisition (4)
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Typical examples, that is, examples that are representative for a particular situationor concept, play an important role in human knowledge representation and reasoning.In real life situations more often than not, instead of a lengthy abstract characteriza-tion, a typical example is used to describe the situation. This well-known observationhas been the motivation for various investigations in experimental psychology, whichalso motivate our formal characterization of typical examples, based on a partial orderfor their typicality. Reasoning by typical examples is then developed as a special caseof analogical reasoning using the semantic information contained in the correspondingconcept structures. We derive new inference rules by replacing the explicit informa-tion about connections and similarity, which are normally used to formalize analogicalinference rules, by information about the relationship to typical examples. Using theseinference rules analogical reasoning proceeds by checking a related typical example,this is a form of reasoning based on semantic information from cases.

This case study examines in detail the theorems and proofs that are shownby analogy in a mathematical textbook on semigroups and automata, thatis widely used as an undergraduate textbook in theoretical computer scienceat German universities (P. Deussen, Halbgruppen und Automaten, Springer1971). The study shows the important role of restructuring a proof for findinganalogous subproofs, and of reformulating a proof for the analogical trans-formation. It also emphasizes the importance of the relevant assumptions ofa known proof, i.e., of those assumptions actually used in the proof. In thisdocument we show the theorems, the proof structure, the subproblems andthe proofs of subproblems and their analogues with the purpose to providean empirical test set of cases for automated analogy-driven theorem proving.Theorems and their proofs are given in natural language augmented by theusual set of mathematical symbols in the studied textbook. As a first step weencode the theorems in logic and show the actual restructuring. Secondly, wecode the proofs in a Natural Deduction calculus such that a formal analysisbecomes possible and mention reformulations that are necessary in order toreveal the analogy.

Analogy in CLAM
(1999)

CL A M is a proof planner, developed by the Dream group in Edinburgh,that mainly operates for inductive proofs. This paper addresses the questionhow an analogy model that I developed independently of CL A M can beapplied to CL A M and it presents analogy-driven proof plan construction as acontrol strategy of CL A M . This strategy is realized as a derivational analogythat includes the reformulation of proof plans. The analogical replay checkswhether the reformulated justifications of the source plan methods hold inthe target as a permission to transfer the method to the target plan. SinceCL A M has very efficient heuristic search strategies, the main purpose ofthe analogy is to suggest lemmas, to replay not commonly loaded methods,to suggest induction variables and induction terms, and to override controlrather than to construct a target proof plan that can be built by CL A Mitself more efficiently.

The amount of user interaction is the prime cause of costs in interactiveprogram verification. This paper describes an internal analogy techniquethat reuses subproofs in the verification of state-based specifications. Itidentifies common patterns of subproofs and their justifications in orderto reuse these subproofs; thus significant savings on the number of userinteractions in a verification proof are achievable.

Many mathematical proofs are hard to generate forhumans and even harder for automated theoremprovers. Classical techniques of automated theoremproving involve the application of basic rules, of built-in special procedures, or of tactics. Melis (Melis 1993)introduced a new method for analogical reasoning inautomated theorem proving. In this paper we showhow the derivational analogy replay method is relatedand extended to encompass analogy-driven proof planconstruction. The method is evaluated by showing theproof plan generation of the Pumping Lemma for con-text free languages derived by analogy with the proofplan of the Pumping Lemma for regular languages.This is an impressive evaluation test for the analogicalreasoning method applied to automated theorem prov-ing, as the automated proof of this Pumping Lemmais beyond the capabilities of any of the current auto-mated theorem provers.

We present a new software architecture in which all concepts necessary to achieve fault tolerance can be added to an appli- cation automatically without any source code changes. As a case study, we consider the problem of providing a reliable service despite node failures by executing a group of replicat- ed servers. Replica creation and management as well as fail- ure detection and recovery are performed automatically by a separate fault tolerance layer (ft-layer) which is inserted be- tween the server application and the operating system kernel. The layer is invisible for the application since it provides the same functional interface as the operating system kernel, thus making the fault tolerance property of the service completely transparent for the application. A major advantage of our ar- chitecture is that the layer encapsulates both fault tolerance mechanisms and policies. This allows for maximum flexibility in the choice of appropriate methods for fault tolerance with- out any changes in the application code.

Automata-Theoretic vs. Property-Oriented Approaches for the Detection of Feature Interactions in IN
(1999)

The feature interaction problem in Intelligent Networks obstructs more and morethe rapid introduction of new features. Detecting such feature interactions turns out to be a big problem. The size of the systems and the sheer computational com-plexity prevents the system developer from checking manually any feature against any other feature. We give an overview on current (verification) approaches and categorize them into property-oriented and automata-theoretic approaches. A comparisonturns out that each approach complements the other in a certain sense. We proposeto apply both approaches together in order to solve the feature interaction problem.

Independent development of system components may cause integration problems if their interaction is faulty. This problem may be solved by enforcing required component interactions at the system level. We have developed a system that automatically integrates control-oriented components, to make them consistent with aggregate system behavior re- quirements. Ourmethod is based on the automated synchronization method that modifies independently designed compo-nents to make them satisfy a set of user defined receptive safety properties. The automated synchroniza-tion allows us to design the compo nents as independent controllers that satisfy their individual requirements and to compose a correct executable system by combining the components and enforcing their interaction constraints. This approach gives component designers the freedom to design independently, and produce a functional system by combining the components and specifying their interaction requirements.

Today's communication systems are typically structured into several layers, where each layer realizes a fixed set of protocol functionalities. These functionalities have been carefully chosen such that a wide range of applications can be supported and protocols work in a general environment of networks. However, due to evolving network technologies as well as increased and varying demands of modern applications general-purpose protocol stacks are not always adequate. To improve this situation new flexible communication architectures have been developed which enable the configuration of customized communication subsystems by composing a proper set of reusable building blocks. In particular, several approaches to automatic configuration of communication subsystems have been reported in the literature. This report gives an overview of theses approaches (F-CCS, Da CaPo, x-Kernel, and ADAPTIVE) and, in particular, defines a framework, which identifies common architectural issues and configuration tasks.

In this paper, a framework for globally distributed soft-ware development and management environments, whichwe call Booster is presented. Additionally, the first experi-ences with WebMake, an application developed to serve asan experimental platform for a software developmentenvironment based on the World Wide Web and theBooster framework is introduced. Booster encompasses thebasic building blocks and mechanisms necessary tosupport a truly cooperative distributed softwaredevelopment from the very beginning to the last steps in asoftware life cycle. It is thus a precursor of the GlobalSoftware Highway, in which providers and users can meetfor the development, management, exchange and usage ofall kind of software.

As global networks are being used by more and more people,they are becoming increasingly interesting for commercial appli-cations. The recent success and change in direction of the World-Wide Web is a clear indication for this. However, this success meta largely unprepared communications infrastructure. The Inter-net as an originally non-profit network did neither offer the secu-rity, nor the globally available accounting infrastructure byitself.These problems were addressed in the recent past, but in aseemingly ad-hoc manner. Several different accounting schemessensible for only certain types of commercial transactions havebeen developed, which either seem to neglect the problems ofscalability, or trade security for efficiency. Finally, some propos-als aim at achieving near perfect security at the expense of effi-ciency, thus rendering those systems to be of no practical use.In contrast, this paper presents a suitably configurable schemefor accounting in a general, widely distributed client/server envi-ronment. When developing the protocol presented in this paper,special attention has been paid to make this approach work wellin the future setting of high-bandwidth, high-latency internets.The developed protocol has been applied to a large-scale distrib-uted application, a WWW-based software development environ-ment.

Abstraction is one of the most promising approaches to improve the performance of problem solvers. In several domains abstraction by dropping sentences of a domain description - as used in most hierarchical planners - has proven useful. In this paper we present examples which illustrate significant drawbacks of abstraction by dropping sentences. To overcome these drawbacks, we propose a more general view of abstraction involving the change of representation language. We have developed a new abstraction methodology and a related sound and complete learning algorithm that allows the complete change of representation language of planning cases from concrete to abstract. However, to achieve a powerful change of the representation language, the abstract language itself as well as rules which describe admissible ways of abstracting states must be provided in the domain model. This new abstraction approach is the core of PARIS (Plan Abstraction and Refinement in an Integrated System), a system in which abstract planning cases are automatically learned from given concrete cases. An empirical study in the domain of process planning in mechanical engineering shows significant advantages of the proposed reasoning from abstract cases over classical hierarchical planning.^

It is generally agreed that one of the most challenging issues facing the case-based reasoning community is that of adaptation. To date the lion's share of CBR research has concentrated on the retrieval of similar cases, and the result is a wide range of quality retrieval techniques. However, retrieval is just the first part of the CBR equation, because once a similar case has been retrieved it must be adapted. Adaptation research is still in its earliest stages, and researchers are still trying to properly understand and formulate the important issues. In this paper I describe a treatment of adaptation in the context of a case-based reasoning system for software design, called Deja Vu. Deja Vu is particularly interesting, not only because it performs automatic adaptation of retrieved cases, but also because it uses a variety of techniques to try and reduce and predict the degree of adaptation necessary.

Case-based knowledge acquisition, learning and problem solving for diagnostic real world tasks
(1999)

Within this paper we focus on both the solution of real, complex problems using expert system technology and the acquisition of the necessary knowledge from a case-based reasoning point of view. The development of systems which can be applied to real world problems has to meet certain requirements. E.g., all available information sources have to be identified and utilized. Normally, this involves different types of knowledge for which several knowledge representation schemes are needed, because no scheme is equally natural for all sources. Facing empirical knowledge it is important to complement the use of manually compiled, statistic and otherwise induced knowledge by the exploitation of the intuitive understandability of case-based mechanisms. Thus, an integration of case-based and alternative knowledge acquisition and problem solving mechanisms is necessary. For this, the basis is to define the "role" which case-based inference can "play" within a knowledge acquisition workbench. We will discuss a concrete casebased architecture, which has been applied to technical diagnosis problems, and its integration into a knowledge acquisition workbench which includes compiled knowledge and explicit deep models, additionally.

Planning means constructing a course of actions to achieve a specified set of goals when starting from an initial situation. For example, determining a sequence of actions (a plan) for transporting goods from an initial location to some destination is a typical planning problem in the transportation domain. Many planning problems are of practical interest.

Constructing an analogy between a known and already proven theorem(the base case) and another yet to be proven theorem (the target case) oftenamounts to finding the appropriate representation at which the base and thetarget are similar. This is a well-known fact in mathematics, and it was cor-roborated by our empirical study of a mathematical textbook, which showedthat a reformulation of the representation of a theorem and its proof is in-deed more often than not a necessary prerequisite for an analogical inference.Thus machine supported reformulation becomes an important component ofautomated analogy-driven theorem proving too.The reformulation component proposed in this paper is embedded into aproof plan methodology based on methods and meta-methods, where the latterare used to change and appropriately adapt the methods. A theorem and itsproof are both represented as a method and then reformulated by the set ofmetamethods presented in this paper.Our approach supports analogy-driven theorem proving at various levels ofabstraction and in principle makes it independent of the given and often acci-dental representation of the given theorems. Different methods can representfully instantiated proofs, subproofs, or general proof methods, and hence ourapproach also supports these three kinds of analogy respectively. By attachingappropriate justifications to meta-methods the analogical inference can oftenbe justified in the sense of Russell.This paper presents a model of analogy-driven proof plan construction andfocuses on empirically extracted meta-methods. It classifies and formally de-scribes these meta-methods and shows how to use them for an appropriatereformulation in automated analogy-driven theorem proving.

The background of this paper is the area of case-based reasoning. This is a reasoning technique where one tries to use the solution of some problem which has been solved earlier in order to obta in a solution of a given problem. As example of types of problems where this kind of reasoning occurs very often is the diagnosis of diseases or faults in technical systems. In abstract terms this reduces to a classification task. A difficulty arises when one has not just one solved problem but when there are very many. These are called "cases" and they are stored in the case-base. Then one has to select an appropriate case which means to find one which is "similar" to the actual problem. The notion of similarity has raised much interest in this context. We will first introduce a mathematical framework and define some basic concepts. Then we will study some abstract phenomena in this area and finally present some methods developed and realized in a system at the University of Kaiserslautern.

Collecting Experience on the Systematic Development of CBR Applications using the INRECA Methodology
(1999)

This paper presents an overview of the INRECA methodology for building and maintaining CBR applications. This methodology supports the collection and reuse of experience on the systematic development of CBR applications. It is based on the experience factory and the software process modeling approach from software engineering. CBR development experience is documented using software process models and stored in different levels of generality in a three-layered experience base. Up to now, experience from 9 industrial projects enacted by all INRECA II partners has been collected.

Software development is becoming a more and more distributed process, which urgently needs supporting tools in the field of configuration management, software process/w orkflow management, communication and problem tracking. In this paper we present a new distributed software configuration management framework COMAND. It offers high availabilit y through replication and a mechanism to easily change and adapt the project structure to new business needs. To better understand and formally prove some properties of COMAND, we have modeled it in a formal technique based on distributed graph transformations. This formalism provides an intuitive rule-based description technique mainly for the dynamic behavior of the system on an abstract level. We use it here to model the replication subsystem.

Real world planning tasks like manufacturing process planning often don't allow to formalize all of the relevant knowledge. Especially, preferences between alternatives are hard to acquire but have high influence on the efficiency of the planning process and the quality of the solution. We describe the essential features of the CAPlan planning architecture that supports cooperative problem solving to narrow the gap caused by absent preference and control knowledge. The architecture combines an SNLP-like base planner with mechanisms for explict representation and maintenance of dependencies between planning decisions. The flexible control interface of CAPlan allows a combination of autonomous and interactive planning in which a user can participate in the problem solving process. Especially, the rejection of arbitrary decisions by a user or dependency-directed backtracking mechanisms are supported by CAPlan.

We present an approach to prove several theorems in slightly different axiomsystems simultaneously. We represent the different problems as a taxonomy, i.e.a tree in which each node inherits all knowledge of its predecessors, and solve theproblems using inference steps on rules and equations with simple constraints,i.e. words identifying nodes in the taxonomy. We demonstrate that a substantialgain can be achieved by using taxonomic constraints, not only by avoiding therepetition of inference steps in the different problems but also by achieving runtimes that are much shorter than the accumulated run times when proving eachproblem separately.

We propose a specification language for the formalization of data types with par-tial or non-terminating operations as part of a rewrite-based logical frameworkfor inductive theorem proving. The language requires constructors for designat-ing data items and admits positive/negative conditional equations as axioms inspecifications. The (total algebra) semantics for such specifications is based onso-called data models. We present admissibility conditions that guarantee theunique existence of a distinguished data model with properties similar to thoseof the initial model of a usual equational specification. Since admissibility of aspecification requires confluence of the induced rewrite relation, we provide aneffectively testable confluence criterion which does not presuppose termination.

There are well known examples of monoids in literature which do not admit a finite andcanonical presentation by a semi-Thue system over a fixed alphabet, not even over an arbi-trary alphabet. We introduce conditional Thue and semi-Thue systems similar to conditionalterm rewriting systems as defined by Kaplan. Using these conditional semi-Thue systems wegive finite and canonical presentations of the examples mentioned above. Furthermore weshow, that each finitely generated monoid with decidable word problem is embeddable in amonoid which has a finite canonical conditional presentation.

We present a new criterion for confluence of (possibly) non-terminating left-linear term rewriting systems. The criterion is based on certain strong joinabil-ity properties of parallel critical pairs . We show how this criterion relates toother well-known results, consider some special cases and discuss some possibleextensions.

We describe a hybrid case-based reasoning system supporting process planning for machining workpieces. It integrates specialized domain dependent reasoners, a feature-based CAD system and domain independent planning. The overall architecture is build on top of CAPlan, a partial-order nonlinear planner. To use episodic problem solving knowledge for both optimizing plan execution costs and minimizing search the case-based control component CAPlan/CbC has been realized that allows incremental acquisition and reuse of strategical problem solving experience by storing solved problems as cases and reusing them in similar situations. For effective retrieval of cases CAPlan/CbC combines domain-independent and domain-specific retrieval mechanisms that are based on the hierarchical domain model and problem representation.

Top-down and bottom-up theorem proving approaches have each specific ad-vantages and disadvantages. Bottom-up provers profit from strong redundancycontrol and suffer from the lack of goal-orientation, whereas top-down provers aregoal-oriented but have weak calculi when their proof lengths are considered. Inorder to integrate both approaches our method is to achieve cooperation betweena top-down and a bottom-up prover: The top-down prover generates subgoalclauses, then they are processed by a bottom-up prover. We discuss theoreticaspects of this methodology and we introduce techniques for a relevancy-basedfiltering of generated subgoal clauses. Experiments with a model eliminationand a superposition-based prover reveal the high potential of our cooperation approach.The author was supported by the Deutsche Forschungsgemeinschaft (DFG).

We present a cooperation concept for automated theorem provers that isbased on a periodical interchange of selected results between several incarnationsof a prover. These incarnations differ from each other in the search heuristic theyemploy for guiding the search of the prover. Depending on the strengths' andweaknesses of these heuristics different knowledge and different communicationstructures are used for selecting the results to interchange.Our concept is easy to implement and can easily be integrated into alreadyexisting theorem provers. Moreover, the resulting cooperation allows the dis-tributed system to find proofs much faster than single heuristics working alone.We substantiate these claims by two case studies: experiments with the DiCoDesystem that is based on the condensed detachment rule and experiments with theSPASS system, a prover for first order logic with equality based on the super-position calculus. Both case studies show the improvements by our cooperationconcept.

Coordinating distributed software development projectsbecomes more difficult, as software becomes more complex, team sizes and organisational overheads increase,and software components are sourced from disparate places. We describe the development of a range of softwaretools to support coordination of such projects. Techniques we use include asynchronous and semi -synchronousediting, software process modelling and enactment, developer-specified coordination agents, and component-based tool integration.

Coordinating distributed processes, especially engineering and software design processes, has been a research topic for some time now. Several approaches have been published that aim at coordinating large projects in general, and large software development processes in specific. However, most of these approaches focus on the technical part of the design process and omit management activities like planning and scheduling the project, or monitoring it during execution. In this paper, we focus on coordinating the management activities that accompany the technical software design process. We state the requirements for a Software Engineering Environm ent (SEE) accommodating management, and we describe a possible architecture for such an SEE.

In the recent years a form of software development that was previously dismissed as too ad-hoc and chaotic for serious projects has suddenly taken the front stage. With products such as Apache, Linux, Perl, and others, open-source software has emerged as a viable alternative to traditional approaches to software development. With its globally distributed developer force and extremely rapid code evolution, open source is arguably the extreme in "virtual software projects" [1], and exemplifies many of the advantages and challenges of distributed software development.

CORBA Lacks Venom
(1999)

Distributed objects bring to distributed computing such desirable properties of modularisation, abstraction and reuse easing the burden of development and maintenance by diminishing the gap between implementation and real-world objects. Distributed objects, however, need a consistent framework in which inter-object communication may take place. The Common Object Request Broker Architecture (CORBA) is a distributed object standard. CORBA's primary protocol is the Internet Interoperable Object Protocol limited to blocked synchronous remote procedure calls, over TCP/IP which is inappropriate for systems requiring timely guarantees.

We examine different possibilities of coupling saturation-based theorem pro-vers by exchanging positive/negative information. We discuss which positive ornegative information is well-suited for cooperative theorem proving and show inan abstract way how this information can be used. Based on this study, we in-troduce a basic model for cooperative theorem proving. We present theoreticalresults regarding the exchange of positive/negative information as well as practi-cal methods and heuristics that allow for a gain of efficiency in comparison withsequential provers. Finally, we report on experimental studies conducted in theareas condensed detachment, unfailing completion, and superposition.The author was supported by the Deutsche Forschungsgemeinschaft (DFG).

This paper addresses the decomposition of proofs as a means of constructingmethods in plan-based automated theorem proving. It shows also, howdecomposition can beneficially be applied in theorem proving by analogy.Decomposition is also useful for human-style proof presentation. We proposeseveral decomposition techniques that were found to be useful in automatedtheorem proving and give examples of their application.

This paper describes the design and implementation of a process support system (PROSYT), which is intended to provide guidance in performing business processes and cooperation among people over a local or geographically distributed architecture. In particular, it can be used as a Process-centered Software Engineering Environment (PSEE) to support distributed software development. Our main purpose is to describe how complex applications of this kind can be developed systematically. In particular, how the requirements of high flexibility, reconfigurability, scalability, and efficiency demanded by these applications can be met through appropriate design choices.

AbstractOne main purpose for the use of formal description techniques (FDTs) is formal reasoningand verification. This requires a formal calculus and a suitable formal semantics of theFDT. In this paper, we discuss the basic verification requirements for Estelle, and howthey can be supported by existing calculi. This leads us to the redefinition of the stanADdard Estelle semantics using Lamport's temporal logic of actions and Dijkstra's predicatetransformers.

The paper shows that characterizing the causal relationship between significant events is an important but non-trivial aspect for understanding the behavior of distributed programs. An introduction to the notion of causality and its relation to logical time is given; some fundamental results concerning the characterization of causality are pre- sented. Recent work on the detection of causal relationships in distributed computations is surveyed. The relative merits and limitations of the different approaches are discussed, and their general feasibility is analyzed.

This technical report is a compilation of several papers on the task of solving diagnostic problems with the help of topology preserving maps. It first reviews the application of Kohonen's Self- Organizing Feature Map (SOFM) for a technical diagnosis task, namely the fault detection in CNC-Machines with the KoDiag system [RW93], [RW94]. For emergent problems with coding attribute values, we then introduce fuzzy coding, similarity assignment and weight updating schemes for three crucial data types (continuous values, ordered and unordered symbols). These techniques result in a SOFM type network based on user defined local similarities, thus being able to incorporate a priori knowledge about the domain [Rah95].

As the properties of components have gradually become clearer, attention has started to turn to the architectural issues which govern their interaction and composition. In this paper we identify some of the major architectural questions affecting component-based software develop-ment and describe the predominant architectural dimensions. Of these, the most interesting is the "architecture hierarchy" which we believe is needed to address the "interface vicissitude" problem that arises whenever interaction refinement is explicitly documented within a component-based system. We present a solution to this problem based on the concept of stratified architectures and object metamorphosis Finally, we describe how these concepts may assist in increasing the tailorability of component-based frameworks.

In this paper we show that distributing the theorem proving task to several experts is a promising idea. We describe the team work method which allows the experts to compete for a while and then to cooperate. In the cooperation phase the best results derived in the competition phase are collected and the less important results are forgotten. We describe some useful experts and explain in detail how they work together. We establish fairness criteria and so prove the distributed system to be both, complete and correct. We have implementedour system and show by non-trivial examples that drastical time speed-ups are possible for a cooperating team of experts compared to the time needed by the best expert in the team.

Dynamic Lambda Calculus
(1999)

The goal of this paper is to lay a logical foundation for discourse theories by providing analgebraic foundation of compositional formalisms for discourse semantics as an analogon tothe simply typed (lambda)-calculus. Just as that can be specialized to type theory by simply providinga special type for truth values and postulating the quantifiers and connectives as constantswith fixed semantics, the proposed dynamic (lambda)-calculus DLC can be specialized to (lambda)-DRT byessentially the same measures, yielding a much more principled and modular treatment of(lambda)-DRT than before; DLC is also expected to eventually provide a conceptually simple basisfor studying higher-order unification for compositional discourse theories.Over the past few years, there have been a series of attempts [Zee89, GS90, EK95, Mus96,KKP96, Kus96] to combine the Montagovian type theoretic framework [Mon74] with dynamicapproaches, such as DRT [Kam81]. The motivation for these developments is to obtain a generallogical framework for discourse semantics that combines compositionality and dynamic binding.Let us look at an example of compositional semantics construction in (lambda)-DRT which is one ofthe above formalisms [KKP96, Kus96]. By the use of fi-reduction we arrive at a first-order DRTrepresentation of the sentence A i man sleeps. (i denoting an index for anaphoric binding.)

Recently, the use of abstraction in case-based reasoning (CBR) is getting more and more popular. The basic idea is to supply a CBR system with cases at many different levels of abstraction. When a new problem must be solved, one (or several) 'appropriate' concrete or abstract case are retrieved from the case base and the solution that the case contains is reused to derive a solution for the current problem, e.g. by filling in the details that a retrieved case at some higher level of abstraction does not contain. A major problem that occurs when using this approach is, that for a given new problem, usually several cases, e.g., from different levels of abstraction could be reused to solve the new problem. Choosing a wrong abstract case can slow down the problem solving process or even prevents the problem from being solved.

Tomorrow's ways of doing business are likely to be far more challenging and interesting than today's due to technological advances that allow people to operate or cooperate anytime, anywhere. Today's workers are becoming mobile without the need of a work home base. Organizations are evolving from the hierarchical lines of control and information flow into more dynamic and flexible structures, where "teams" and individuals are the building blocks for forming task forces and work groups to deal with short and long term project tasks, issues and opportunities. Those individuals and teams will collaborate from their mobile desktops, whether at their offices, home or on the road. A revised paradigm for conducting small and large-scale development and integration is emerging, sometimes called the "virtual enterprise", both in the military and industrial environments. This new paradigm supports communication, cooperation and collaboration of geographically dispersed teams. In this paper we discuss experiences with specific technologies that were investigated by TRW's Infrastructure for Collaboration among Distributed Teams (ICaDT) project; an Independent Research and Development (IR&D) effort.

We present an approach to learning cooperative behavior of agents. Our ap-proach is based on classifying situations with the help of the nearest-neighborrule. In this context, learning amounts to evolving a set of good prototypical sit-uations. With each prototypical situation an action is associated that should beexecuted in that situation. A set of prototypical situation/action pairs togetherwith the nearest-neighbor rule represent the behavior of an agent.We demonstrate the utility of our approach in the light of variants of thewell-known pursuit game. To this end, we present a classification of variantsof the pursuit game, and we report on the results of our approach obtained forvariants regarding several aspects of the classification. A first implementationof our approach that utilizes a genetic algorithm to conduct the search for a setof suitable prototypical situation/action pairs was able to handle many differentvariants.

We present an approach to automating the selection of search-guiding heuris-tics that control the search conducted by a problem solver. The approach centerson representing problems with feature vectors that are vectors of numerical val-ues. Thus, similarity between problems can be determined by using a distancemeasure on feature vectors. Given a database of problems, each problem beingassociated with the heuristic that was used to solve it, heuristics to be employedto solve a novel problem are suggested in correspondence with the similaritybetween the novel problem and problems of the database.Our approach is strongly connected with instance-based learning and nearest-neighbor classification and therefore possesses incremental learning capabilities.In experimental studies it has proven to be a viable tool for achieving the finaland crucial missing piece of automation of problem solving - namely selecting anappropriate search-guiding heuristic - in a flexible way.This work was supported by the Deutsche Forschungsgemeinschaft (DFG).

Case-based problem solving can be significantly improved by applying domain knowledge (in opposition to problem solving knowledge), which can be acquired with reasonable effort, to derive explanations of the correctness of a case. Such explanations, constructed on several levels of abstraction, can be employed as the basis for similarity assessment as well as for adaptation by solution refinement. The general approach for explanation-based similarity can be applied to different real world problem solving tasks such as diagnosis and planning in technical areas. This paper presents the general idea as well as the two specific, completely implemented realizations for a diagnosis and a planning task.

Multi-User Dimensions (MUDs) [3], and their Object-Oriented versions (MOOs) [6], are geographically distributed, programmable client-server systems that support the cooperation of multiple users according to the virtual environment metaphor. In this metaphor, users are allowed to concurrently navigate in a set of "virtual" rooms. Rooms are interconnected through doors and may contain objects. Users are allowed to explore the contents of rooms, create and manipulate objects, and contact other users visiting the same room.

We are going to present two methods that allow to exploit previous expe-rience in the area of automated deduction. The first method adapts (learns)the parameters of a heuristic employed for controlling the application of infer-ence rules in order to find a known proof with as little redundant search effortas possible. Adaptation is accomplished by a genetic algorithm. A heuristiclearned that way can then be profitably used to solve similar problems. Thesecond method attempts to re-enact a known proof in a flexible manner in orderto solve an unknown problem whose proof is believed to lie in (close) vicinity.The experimental results obtained with an equational theorem prover show thatthese methods not only allow for impressive speed-ups, but also make it possibleto handle problems that were out of reach before.

Problem specifications for classical planners based on a STRIPS-like representation typically consist of an initial situation and a partially defined goal state. Hierarchical planning approaches, e.g., Hierarchical Task Network (HTN) Planning, have not only richer representations for actions but also for the representation of planning problems. The latter are defined by giving an initial state and an initial task network in which the goals can be ordered with respect to each other. However, studies with a specification of the domain of process planning for the plan-space planner CAPlan (an extension of SNLP) have shown that even without hierarchical domain representation typical properties called goal orderings can be identified in this domain that allow more efficient and correct case retrieval strategies for the case-based planner CAPlan/CbC. Motivated by that, this report describes an extension of the classical problem specifications for plan-space planners like SNLP and descendants. These extended problem specifications allow to define a partial order on the planning goals which can interpreted as an order in which the solution plan should achieve the goals. These goal ordering can theoretically and empirically be shown to improve planning performance not only for case-based but also for generative planning. As a second but different way we show how goal orderings can be used to address the control problem of partial order planners. These improvements can be best understood with a refinement of Barrett's and Weld's extended taxonomy of subgoal collections.

The common wisdom that goal orderings can be used to improve planning performance is nearly as old as planning itself. During the last decades of research several approaches emerged that computed goal orderings for different planning paradigms, mostly in the area of state-space planning. For partial-order, plan-space planners goal orderings have not been investigated in much detail. Mechanisms developed for statespace planning are not directly applicable because partial-order planners do not have a current (world) state. Further, it is not completely clear how plan-space planners should make use of goal orderings. This paper describes an approach to extract goal orderings to be used by the plan-space planner CAPlan. The extraction of goal orderings is based on the analysis of an extended version of operator graphs which previously have been found useful for the analysis of interactions and recursion of plan-space planners.