Kaiserslautern - Fachbereich Informatik
Refine
Year of publication
- 1999 (228)
- 1994 (33)
- 1996 (32)
- 1998 (32)
- 1995 (31)
- 1997 (26)
- 2021 (25)
- 2022 (24)
- 2016 (23)
- 2019 (23)
- 2015 (22)
- 2023 (22)
- 2001 (20)
- 2020 (19)
- 2007 (18)
- 2018 (18)
- 2013 (17)
- 2014 (15)
- 1993 (14)
- 2009 (11)
- 2012 (11)
- 2000 (10)
- 2002 (10)
- 2003 (7)
- 2004 (7)
- 2006 (7)
- 2008 (7)
- 2017 (7)
- 2010 (6)
- 2024 (6)
- 2005 (5)
- 1991 (4)
- 1992 (4)
- 2011 (4)
- 1979 (2)
- 1980 (1)
- 1990 (1)
Document Type
- Preprint (290)
- Doctoral Thesis (217)
- Report (111)
- Article (107)
- Conference Proceeding (8)
- Master's Thesis (7)
- Study Thesis (5)
- Bachelor Thesis (4)
- Habilitation (2)
- Part of a Book (1)
Language
- English (752) (remove)
Has Fulltext
- yes (752)
Keywords
- AG-RESY (47)
- PARO (25)
- Visualisierung (16)
- SKALP (15)
- Case-Based Reasoning (11)
- RODEO (11)
- HANDFLEX (9)
- Visualization (8)
- Deep Learning (7)
- Robotics (7)
Faculty / Organisational entity
Partitioned chain grammars
(1979)
This paper introduces a new class of grammars, the partitioned chain grammars, for which efficient parsers can be automatically generated. Besides being efficiently parsable these grammars possess a number of other properties, which make them very attractive for the use in parser-generators. They for instance form a large grammarclass and describe all deterministic context-free languages. Main advantage of the partitioned chain grammars however is, that given a language it is usually easier to describe it by a partitioned chain grammar than to construct a grammar of some other type commonly used in parser-generators for it.
This article describes the basic concepts of an extensible customizable knowledge-basedgraphical editor and its adoption to the DOCASE methodology and tool environment. Oneaspect in this field is the mapping of conceptual models (expressed in a specific language)to their graphical representations. This also has impacts to the semantic of the user actionsin a graphical editor tool. The ability to extend and customize the editor can be used tobuild specific graphical interfaces to various kinds of tools in the software developmentprocess. Major aspects of ODE are semantics-directed editing besides normal syntax-directed editing, support of abstraction mechanisms, multiple modeless views to attack com-plexity, semantic analization and animation. The result is an highly customizable graphicaleditor construction set that matches requirements of applications in many domains of systemdesign.
Based on the experiences from an autonomous mobile robot project called MOBOT-III, we found hard realtime-constraints for the operating- system-design. ALBATROSS is "A flexible multi-tasking and realtime network-operating-system-kernel". The focusin this article is on a communication-scheme fulfilling the previous demanded assurances. The centralchapters discuss the shared buffer management and the way to design the communication architecture.Some further aspects beside the strict realtime-requirements like the possibilities to control and watch a running system, are mentioned. ALBATROSS is actually implemented on a multi-processor VMEbus-system.
Retrieval of cases is one important step within the case-based reasoning paradigm. We propose an improvement of this stage in the process model for finding most similar cases with an average effort of O[log2n], n number of cases. The basic idea of the algorithm is to use the heterogeneity of the search space for a density-based structuring and to employ this precomputed structure, a k-d tree, for efficient case retrieval according to a given similarity measure sim. In addition to illustrating the basic idea, we present the expe- rimental results of a comparison of four different k-d tree generating strategies as well as introduce the notion of virtual bounds as a new one that significantly reduces the retrieval effort from a more pragmatic perspective. The presented approach is fully implemented within the (Patdex) system, a case-based reasoning system for diagnostic applications in engineering domains.
Trimming of surfaces and volumes, curve and surface modeling via Bézier's idea of destortion, segmentation, reparametrization, geometric continuity are examples of applications of functional composition. This paper shows how to
compose polynomial and rational tensor product Bézier representations. The problem of composing Bezier splines and B-spline representations will also be addressed in this paper.
The use of non-volatile semiconductor memory within an extended storage hierarchy promises significant performance improvements for transaction processing. Although page-addressable semiconductor memories like extended memory, solid-state disks and disk caches are commercially available since several years, no detailed investigation of their use for transaction processing has been performed so far. We present a comprehensive simulation study that compares the performance of these storage types and of different usage forms. The following usage forms are considered: allocation of entire log and database files in non-volatile semiconductor memory, using a so-called write buffer to perform disk writes asynchronously, and caching of database pages at intermediate storage levels (in addition to main memory caching). Our simulations are conducted with both synthetically generated workloads and traces from real-life database applications. In particular, simulation results will be presented for the debit-credit workload frequently used in transaction processing benchmarks. As expected, the greatest performance improvements (but at the highest cost) can be achieved by storing log and database files completely in non-volatile semiconductor memory. For update-intensive
workloads, a limited amount of non-volatile memory used as a write buffer also proved to be very effective. To reduce the number of disk reads; caching of database pages in addition to main memory is best supported by an extended memory buffer. In this respect, disk caches are found to be less effective as they are designed for one-level caching. Different storage costs suggest that it may be cost-effective to use two or even three of the intermediate storage types together. The performance improvements obtainable by the use of non-volatile semiconductor memory is also found to reduce the need for sophisticated DBMS buffer management in order to achieve high transaction processing performance.
For the online collision detection with a multi-arm robot a fast method for computing the so-called collision vector is presented. Manipulators and obstacles are modelled by sets of convex polytopes. Known distance algorithms serve as a foundation. To speed up the collision detection dynamic obstacles are approximated by geometric primitives and organized in hierarchies. On-line, the here introduced Dynamic Hierarchies are adjusted to the current arm configuration. A comparison with previous methods shows an increased acceleration of the computations.
Gauss Frame Offsets
(1992)
Virtual Reality (VR) is to be seen as the superset of simulation and animation. Visualization is done by rendering. The fundamental model of VR accounts for all phenomenons to be modelled with help of a computer. Examples range from simple dragging actions with a mouse device to the complex simulation of physically based animation.
User interfaces for large distributed applications have to handle specific problems: the complexity of the application itself and the integration of online-data into the user interface. A main task of the user interface architecture is to provide powerful tools to design and augment the end-user system easily, hence giving the designer more time to focus on user requirements. Our experiences developing a user interface system for a process control room showed that a lot of time during the development process is wasted for the integration of online-data residing anywhere but not in the user interface itself. Furtheron external data may be kept by different kinds of programs, e.g. C-programs running
a numerical process model or PROLOG-programs running a diagnosis system, both in parallel to the process and in parallel to the user interface. Facing these specific requirements, we developed a user interface architecture following two main goals: 1. integration of external information into high-level graphical objects and 2. the system should be open for any program running as a separate process using its own problem-oriented language. The architecture is based on two approaches: an asynchronous, distributed and language independent communication model and an object model describing the problem domain and the interface using object-oriented techniques. Other areas like rule-based programming are involved, too. With this paper, we will present the XAVIA user interface architecture, the (as far as we know) first user inteface architecture, which is consequently based on a distributed object model.
This report contains a collection of abstracts for talks given at the "Deduktionstreffen" held at Kaiserslautern, October 6 to 8, 1993. The topics of the talks range from theoretical aspects of term rewriting systems and higher order resolution to descriptions of practical proof systems in various applications. They are grouped together according the following classification: Distribution and Combination of Theorem Provers, Termination, Completion, Functional Programs, Inductive Theorem Proving, Automatic Theorem Proving, Proof Presentation. The Deduktionstreffen is the annual meeting of the Fachgruppe Deduktionssysteme in the Gesellschaft für Informatik (GI), the German association for computer science.
SPIN-NFDS Learning and Preset Knowledge for Surface Fusion - A Neural Fuzzy Decision System -
(1993)
The problem to be discussed in this paper may be characterized in short by the question: "Are these two surface fragments belonging together (i.e. belonging to the same surface)?" The presented techniques try to benefit from some predefined knowledge as well as from the possibility to refine and adapt this knowledge according to a (changing) real environment, resulting in a combination of fuzzy-decision systems and neural networks. The results are encouraging (fast convergence speed, high accuracy), and the model might be used for a wide range of applications. The general frame surrounding the work in this paper is the SPIN- project, where emphasis is on sub-symbolic abstractions, based on a 3-d scanned environment.
This paper refers to the problem of adaptability over an infinite period of time, regarding dynamic networks. A never ending flow of examples have to be clustered, based on a distance measure. The developed model is based on the self-organizing feature maps of Kohonen [6], [7] and some adaptations by Fritzke [3]. The problem of dynamic surface classification is embedded in the SPIN project, where sub-symbolic abstractions, based on a 3-d scanned environment is being done.
Case-based problem solving can be significantly improved by applying domain knowledge (in opposition to problem solving knowledge), which can be acquired with reasonable effort, to derive explanations of the correctness of a case. Such explanations, constructed on several levels of abstraction, can be employed as the basis for similarity assessment as well as for adaptation by solution refinement. The general approach for explanation-based similarity can be applied to different real world problem solving tasks such as diagnosis and planning in technical areas. This paper presents the general idea as well as the two specific, completely implemented realizations for a diagnosis and a planning task.
In this paper we present an interpreter which allows to support the validation of conceptual models in early stages of the development. We compare hypermedia and expert system approaches to knowledge processing and show how an integrated approach eases the creation of expert systems. Our knowledge engineering tool CoMo-Kit allows a "smooth" transition from initial protocols via a semi-formal specification based on a typed hypertext up to an running expert system. The interpreter uses the intermediate hypertext representation for the interactive solution of problems. Thereby, tasks are distributed to agents via an local area network. This means that the specification of an expert system can directly be used to solve real world problems. If there exist formal (operational) specifications for subtasks then these are delegated to computers. Therefore, our approach allows to specify and validate distributed, cooperative systems where some subtasks are solved by humans and other subtasks are solved automatically by computers.
This paper describes some new algorithms for the accurate calculation of surface properties. In the first part an arithmetic on Bézier surfaces is introduced. Formulas are given, which determine the Bézier points and weights of the resulting surface from the points and weights of the operand surfaces. An application of the arithmetic operations to the surface interrogation methods are described in the second part. It turns out, that the quality analysis can be reduced to a few numerical stable operations. Finally the advantages and disadvantages of this method are discussed.
Four different initialization methods for parallel Branch-and-bound algorithms are described and compared with reference to several criteria. A formal analysis of their idle times and efficiency follows. It indicates that the efficiency of three methods depends on the branching factor of the search tree. Furthermore, the fourth method offers the best efficiency of the overall algorithm when a centralized OPEN set is used. Experimental results by a PRAM simulation support these statements.
Based on experiences from an autonomous mobile robot project called MOBOT -III, we found hard realtime-constraints for the operating-system-design. ALBATROSS is "A flexible multi-tasking and realtime network-operatingsystem-kernel", not limited to mobile- robot-projects only, but which might be useful also wherever you have to guarantee a high reliability of a realtime-system. The focus in this article is on a communication-scheme fulfilling the demanded (hard realtime-) assurances although not implying time-delays or jitters on the critical informationchannels. The central chapters discuss a locking-free shared buffer management, without the need for interrupts and a way to arrange the communication architecture in order to produce minimal protocol-overhead and short cycle-times. Most of the remaining communication-capacity (if there is any) is used for redundant transfers, increasing the reliability of the whole system. ALBATROSS is actually implemented on a multi-processor VMEbus-system.