Kaiserslautern - Fachbereich Informatik
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This dissertation focuses on the visualization of urban microclimate data sets,
which describe the atmospheric impact of individual urban features. The application
and adaptation of visualization and analysis concepts to enhance the
insight into observational data sets used this specialized area are explored, motivated
through application problems encountered during active involvement
in urban microclimate research at the Arizona State University in Tempe, Arizona.
Besides two smaller projects dealing with the analysis of thermographs
recorded with a hand-held device and visualization techniques used for building
performance simulation results, the main focus of the work described in
this document is the development of a prototypic tool for the visualization
and analysis of mobile transect measurements. This observation technique involves
a sensor platform mounted to a vehicle, which is then used to traverse
a heterogeneous neighborhood to investigate the relationships between urban
form and microclimate. The resulting data sets are among the most complex
modes of in-situ observations due to their spatio-temporal dependence, their
multivariate nature, but also due to the various error sources associated with
moving platform observations.
The prototype enables urban climate researchers to preprocess their data,
to explore a single transect in detail, and to aggregate observations from multiple
traverses conducted over diverse routes for a visual delineation of climatic
microenvironments. Extending traditional analysis methods, the suggested visualization
tool provides techniques to relate the measured attributes to each
other and to the surrounding land cover structure. In addition to that, an
improved method for sensor lag correction is described, which shows the potential
to increase the spatial resolution of measurements conducted with slow
air temperature sensors.
In summary, the interdisciplinary approach followed in this thesis triggers
contributions to geospatial visualization and visual analytics, as well as to urban
climatology. The solutions developed in the course of this dissertation are
meant to support domain experts in their research tasks, providing means to
gain a qualitative overview over their specific data sets and to detect patterns,
which can then be further analyzed using domain-specific tools and methods.
Today's ubiquity of visual content as driven by the availability of broadband Internet, low-priced storage, and the omnipresence of camera equipped mobile devices conveys much of our thinking and feeling as individuals and as a society. As a result the growth of video repositories is increasing at enourmous rates with content now being embedded and shared through social media. To make use of this new form of social multimedia, concept detection, the automatic mapping of semantic concepts and video content has to be extended such that concept vocabularies are synchronized with current real-world events, systems can perform scalable concept learning with thousands of concepts, and high-level information such as sentiment can be extracted from visual content. To catch up with these demands the following three contributions are made in this thesis: (i) concept detection is linked to trending topics, (ii) visual learning from web videos is presented including the proper treatment of tags as concept labels, and (iii) the extension of concept detection with adjective noun pairs for sentiment analysis is proposed.
In order for concept detection to satisfy users' current information needs, the notion of fixed concept vocabularies has to be reconsidered. This thesis presents a novel concept learning approach built upon dynamic vocabularies, which are automatically augmented with trending topics mined from social media. Once discovered, trending topics are evaluated by forecasting their future progression to predict high impact topics, which are then either mapped to an available static concept vocabulary or trained as individual concept detectors on demand. It is demonstrated in experiments on YouTube video clips that by a visual learning of trending topics, improvements of over 100% in concept detection accuracy can be achieved over static vocabularies (n=78,000).
To remove manual efforts related to training data retrieval from YouTube and noise caused by tags being coarse, subjective and context-depedent, this thesis suggests an automatic concept-to-query mapping for the retrieval of relevant training video material, and active relevance filtering to generate reliable annotations from web video tags. Here, the relevance of web tags is modeled as a latent variable, which is combined with an active learning label refinement. In experiments on YouTube, active relevance filtering is found to outperform both automatic filtering and active learning approaches, leading to a reduction of required label inspections by 75% as compared to an expert annotated training dataset (n=100,000).
Finally, it is demonstrated, that concept detection can serve as a key component to infer the sentiment reflected in visual content. To extend concept detection for sentiment analysis, adjective noun pairs (ANP) as novel entities for concept learning are proposed in this thesis. First a large-scale visual sentiment ontology consisting of 3,000 ANPs is automatically constructed by mining the web. From this ontology a mid-level representation of visual content – SentiBank – is trained to encode the visual presence of 1,200 ANPs. This novel approach of visual learning is validated in three independent experiments on sentiment prediction (n=2,000), emotion detection (n=807) and pornographic filtering (n=40,000). SentiBank is shown to outperform known low-level feature representations (sentiment prediction, pornography detection) or perform comparable to state-of-the art methods (emotion detection).
Altogether, these contributions extend state-of-the-art concept detection approaches such that concept learning can be done autonomously from web videos on a large-scale, and can cope with novel semantic structures such as trending topics or adjective noun pairs, adding a new dimension to the understanding of video content.
The last couple of years have marked the entire field of information technology with the introduction of a new global resource, called data. Certainly, one can argue that large amounts of information and highly interconnected and complex datasets were available since the dawn of the computer and even centuries before. However, it has been only a few years since digital data has exponentially expended, diversified and interconnected into an overwhelming range of domains, generating an entire universe of zeros and ones. This universe represents a source of information with the potential of advancing a multitude of fields and sparking valuable insights. In order to obtain this information, this data needs to be explored, analyzed and interpreted.
While a large set of problems can be addressed through automatic techniques from fields like artificial intelligence, machine learning or computer vision, there are various datasets and domains that still rely on the human intuition and experience in order to parse and discover hidden information. In such instances, the data is usually structured and represented in the form of an interactive visual representation that allows users to efficiently explore the data space and reach valuable insights. However, the experience, knowledge and intuition of a single person also has its limits. To address this, collaborative visualizations allow multiple users to communicate, interact and explore a visual representation by building on the different views and knowledge blocks contributed by each person.
In this dissertation, we explore the potential of subjective measurements and user emotional awareness in collaborative scenarios as well as support flexible and user- centered collaboration in information visualization systems running on tabletop displays. We commence by introducing the concept of user-centered collaborative visualization (UCCV) and highlighting the context in which it applies. We continue with a thorough overview of the state-of-the-art in the areas of collaborative information visualization, subjectivity measurement and emotion visualization, combinable tabletop tangibles, as well as browsing history visualizations. Based on a new web browser history visualization for exploring user parallel browsing behavior, we introduce two novel user-centered techniques for supporting collaboration in co-located visualization systems. To begin with, we inspect the particularities of detecting user subjectivity through brain-computer interfaces, and present two emotion visualization techniques for touch and desktop interfaces. These visualizations offer real-time or post-task feedback about the users’ affective states, both in single-user and collaborative settings, thus increasing the emotional self-awareness and the awareness of other users’ emotions. For supporting collaborative interaction, a novel design for tabletop tangibles is described together with a set of specifically developed interactions for supporting tabletop collaboration. These ring-shaped tangibles minimize occlusion, support touch interaction, can act as interaction lenses, and describe logical operations through nesting operations. The visualization and the two UCCV techniques are each evaluated individually capturing a set of advantages and limitations of each approach. Additionally, the collaborative visualization supported by the two UCCV techniques is also collectively evaluated in three user studies that offer insight into the specifics of interpersonal interaction and task transition in collaborative visualization. The results show that the proposed collaboration support techniques do not only improve the efficiency of the visualization, but also help maintain the collaboration process and aid a balanced social interaction.
Attention-awareness is a key topic for the upcoming generation of computer-human interaction. A human moves his or her eyes to visually attends to a particular region in a scene. Consequently, he or she can process visual information rapidly and efficiently without being overwhelmed by vast amount of information from the environment. Such a physiological function called visual attention provides a computer system with valuable information of the user to infer his or her activity and the surrounding environment. For example, a computer can infer whether the user is reading text or not by analyzing his or her eye movements. Furthermore, it can infer with which object he or she is interacting by recognizing the object the user is looking at. Recent developments of mobile eye tracking technologies enable us
to capture human visual attention in ubiquitous everyday environments. There are various types of applications where attention-aware systems may be effectively incorporated. Typical examples are augmented reality (AR) applications such as Wikitude which overlay virtual information onto physical objects. This type of AR application presents augmentative information of recognized objects to the user. However, if it presents information of all recognized objects at once, the over
ow of information could be obtrusive to the user. As a solution for such a problem, attention-awareness can be integrated into a system. If a
system knows to which object the user is attending, it can present only the information of
relevant objects to the user.
Towards attention-aware systems in everyday environments, this thesis presents approaches
for analysis of user attention to visual content. Using a state-of-the-art wearable eye tracking device, one can measure the user's eye movements in a mobile scenario. By capturing the user's eye gaze position in a scene and analyzing the image where the eyes focus, a computer can recognize the visual content the user is currently attending to. I propose several image analysis methods to recognize the user-attended visual content in a scene image. For example, I present an application called Museum Guide 2.0. In Museum Guide 2.0, image-based object recognition and eye gaze analysis are combined together to recognize user-attended objects in a museum scenario. Similarly, optical character recognition
(OCR), face recognition, and document image retrieval are also combined with eye gaze analysis to identify the user-attended visual content in respective scenarios. In addition to Museum Guide 2.0, I present other applications in which these combined frameworks are effectively used. The proposed applications show that the user can benefit from active information presentation which augments the attended content in a virtual environment with
a see-through head-mounted display (HMD).
In addition to the individual attention-aware applications mentioned above, this thesis
presents a comprehensive framework that combines all recognition modules to recognize the user-attended visual content when various types of visual information resources such as text, objects, and human faces are present in one scene. In particular, two processing strategies are proposed. The first one selects an appropriate image analysis module according to the user's current cognitive state. The second one runs all image analysis modules simultaneously and merges the analytic results later. I compare these two processing strategies in terms of user-attended visual content recognition when multiple visual information resources are present in the same scene.
Furthermore, I present novel interaction methodologies for a see-through HMD using eye gaze input. A see-through HMD is a suitable device for a wearable attention-aware system for everyday environments because the user can also view his or her physical environment
through the display. I propose methods for the user's attention engagement estimation with the display, eye gaze-driven proactive user assistance functions, and a method for interacting
with a multi-focal see-through display.
Contributions of this thesis include:
• An overview of the state-of-the-art in attention-aware computer-human interaction
and attention-integrated image analysis.
• Methods for the analysis of user-attended visual content in various scenarios.
• Demonstration of the feasibilities and the benefits of the proposed user-attended visual content analysis methods with practical user-supportive applications.
• Methods for interaction with a see-through HMD using eye gaze.
• A comprehensive framework for recognition of user-attended visual content in a complex
scene where multiple visual information resources are present.
This thesis opens a novel field of wearable computer systems where computers can understand the user attention in everyday environments and provide with what the user wants. I will show the potential of such wearable attention-aware systems for everyday
environments for the next generation of pervasive computer-human interaction.
Today’s pervasive availability of computing devices enabled with wireless communication and location- or inertial sensing capabilities is unprecedented. The number of smartphones sold worldwide are still growing and increasing numbers of sensor enabled accessories are available which a user can wear in the shoe or at the wrist for fitness tracking, or just temporarily puts on to measure vital signs. Despite this availability of computing and sensing hardware the merit of application seems rather limited regarding the full potential of information inherent to such senor deployments. Most applications build upon a vertical design which encloses a narrowly defined sensor setup and algorithms specifically tailored to suit the application’s purpose. Successful technologies, however, such as the OSI model, which serves as base for internet communication, have used a horizontal design that allows high level communication protocols to be run independently from the actual lower-level protocols and physical medium access. This thesis contributes to a more horizontal design of human activity recognition systems at two stages. First, it introduces an integrated toolchain to facilitate the entire process of building activity recognition systems and to foster sharing and reusing of individual components. At a second stage, a novel method for automatic integration of new sensors to increase a system’s performance is presented and discussed in detail.
The integrated toolchain is built around an efficient toolbox of parametrizable components for interfacing sensor hardware, synchronization and arrangement of data streams, filtering and extraction of features, classification of feature vectors, and interfacing output devices and applications. The toolbox emerged as open-source project through several research projects and is actively used by research groups. Furthermore, the toolchain supports recording, monitoring, annotation, and sharing of large multi-modal data sets for activity recognition through a set of integrated software tools and a web-enabled database.
The method for automatically integrating a new sensor into an existing system is, at its core, a variation of well-established principles of semi-supervised learning: (1) unsupervised clustering to discover structure in data, (2) assumption that cluster membership is correlated with class membership, and (3) obtaining at a small number of labeled data points for each cluster, from which the cluster labels are inferred. In most semi-supervised approaches, however, the labels are the ground truth provided by the user. By contrast, the approach presented in this thesis uses a classifier trained on an N-dimensional feature space (old classifier) to provide labels for a few points in an (N+1)-dimensional feature space which are used to generate a new, (N+1)-dimensional classifier. The different factors that make a distribution difficult to handle are discussed, a detailed description of heuristics designed to mitigate the influences of such factors is provided, and a detailed evaluation on a set of over 3000 sensor combinations from 3 multi-user experiments that have been used by a variety of previous studies of different activity recognition methods is presented.
The goal of this work is to develop statistical natural language models and processing techniques
based on Recurrent Neural Networks (RNN), especially the recently introduced Long Short-
Term Memory (LSTM). Due to their adapting and predicting abilities, these methods are more
robust, and easier to train than traditional methods, i.e., words list and rule-based models. They
improve the output of recognition systems and make them more accessible to users for browsing
and reading. These techniques are required, especially for historical books which might take
years of effort and huge costs to manually transcribe them.
The contributions of this thesis are several new methods which have high-performance computing and accuracy. First, an error model for improving recognition results is designed. As
a second contribution, a hyphenation model for difficult transcription for alignment purposes
is suggested. Third, a dehyphenation model is used to classify the hyphens in noisy transcription. The fourth contribution is using LSTM networks for normalizing historical orthography.
A size normalization alignment is implemented to equal the size of strings, before the training
phase. Using the LSTM networks as a language model to improve the recognition results is
the fifth contribution. Finally, the sixth contribution is a combination of Weighted Finite-State
Transducers (WFSTs), and LSTM applied on multiple recognition systems. These contributions
will be elaborated in more detail.
Context-dependent confusion rules is a new technique to build an error model for Optical
Character Recognition (OCR) corrections. The rules are extracted from the OCR confusions
which appear in the recognition outputs and are translated into edit operations, e.g., insertions,
deletions, and substitutions using the Levenshtein edit distance algorithm. The edit operations
are extracted in a form of rules with respect to the context of the incorrect string to build an
error model using WFSTs. The context-dependent rules assist the language model to find the
best candidate corrections. They avoid the calculations that occur in searching the language
model and they also make the language model able to correct incorrect words by using context-
dependent confusion rules. The context-dependent error model is applied on the university of
Washington (UWIII) dataset and the Nastaleeq script in Urdu dataset. It improves the OCR
results from an error rate of 1.14% to an error rate of 0.68%. It performs better than the
state-of-the-art single rule-based which returns an error rate of 1.0%.
This thesis describes a new, simple, fast, and accurate system for generating correspondences
between real scanned historical books and their transcriptions. The alignment has many challenges, first, the transcriptions might have different modifications, and layout variations than the
original book. Second, the recognition of the historical books have misrecognition, and segmentation errors, which make the alignment more difficult especially the line breaks, and pages will
not have the same correspondences. Adapted WFSTs are designed to represent the transcription. The WFSTs process Fraktur ligatures and adapt the transcription with a hyphenations
model that allows the alignment with respect to the varieties of the hyphenated words in the line
breaks of the OCR documents. In this work, several approaches are implemented to be used for
the alignment such as: text-segments, page-wise, and book-wise approaches. The approaches
are evaluated on German calligraphic (Fraktur) script historical documents dataset from “Wan-
derungen durch die Mark Brandenburg” volumes (1862-1889). The text-segmentation approach
returns an error rate of 2.33% without using a hyphenation model and an error rate of 2.0%
using a hyphenation model. Dehyphenation methods are presented to remove the hyphen from
the transcription. They provide the transcription in a readable and reflowable format to be used
for alignment purposes. We consider the task as classification problem and classify the hyphens
from the given patterns as hyphens for line breaks, combined words, or noise. The methods are
applied on clean and noisy transcription for different languages. The Decision Trees classifier
returns better performance on UWIII dataset and returns an accuracy of 98%. It returns 97%
on Fraktur script.
A new method for normalizing historical OCRed text using LSTM is implemented for different texts, ranging from Early New High German 14th - 16th centuries to modern forms in New
High German applied on the Luther bible. It performed better than the rule-based word-list
approaches. It provides a transcription for various purposes such as part-of-speech tagging and
n-grams. Also two new techniques are presented for aligning the OCR results and normalize the
size by using adding Character-Epsilons or Appending-Epsilons. They allow deletion and insertion in the appropriate position in the string. In normalizing historical wordforms to modern
wordforms, the accuracy of LSTM on seen data is around 94%, while the state-of-the-art combined rule-based method returns 93%. On unseen data, LSTM returns 88% and the combined
rule-based method returns 76%. In normalizing modern wordforms to historical wordforms, the
LSTM delivers the best performance and returns 93.4% on seen data and 89.17% on unknown
data.
In this thesis, a deep investigation has been done on constructing high-performance language
modeling for improving the recognition systems. A new method to construct a language model
using LSTM is designed to correct OCR results. The method is applied on UWIII and Urdu
script. The LSTM approach outperforms the state-of-the-art, especially for unseen tokens
during training. On the UWIII dataset, the LSTM returns reduction in OCR error rates from
1.14% to 0.48%. On the Nastaleeq script in Urdu dataset, the LSTM reduces the error rate
from 6.9% to 1.58%.
Finally, the integration of multiple recognition outputs can give higher performance than a
single recognition system. Therefore, a new method for combining the results of OCR systems is
explored using WFSTs and LSTM. It uses multiple OCR outputs and votes for the best output
to improve the OCR results. It performs better than the ISRI tool, Pairwise of Multiple Sequence and it helps to improve the OCR results. The purpose is to provide correct transcription
so that it can be used for digitizing books, linguistics purposes, N-grams, and part-of-speech
tagging. The method consists of two alignment steps. First, two recognition systems are aligned
using WFSTs. The transducers are designed to be more flexible and compatible with the different symbols in line and page breaks to avoid the segmentation and misrecognition errors.
The LSTM model then is used to vote the best candidate correction of the two systems and
improve the incorrect tokens which are produced during the first alignment. The approaches
are evaluated on OCRs output from the English UWIII and historical German Fraktur dataset
which are obtained from state-of-the-art OCR systems. The Experiments show that the error
rate of ISRI-Voting is 1.45%, the error rate of the Pairwise of Multiple Sequence is 1.32%, the
error rate of the Line-to-Page alignment is 1.26% and the error rate of the LSTM approach has
the best performance with 0.40%.
The purpose of this thesis is to contribute methods providing correct transcriptions corresponding to the original book. This is considered to be the first step towards an accurate and
more effective use of the documents in digital libraries.
In the digital era we live in, users can access an abundance of digital resources in their daily life. These digital resources can be located on the user's devices, in traditional repositories such as intranets or digital libraries, but also in open environments such as the World Wide Web.
To be able to efficiently work with this abundance of information, users need support to get access to the resources that are relevant to them. Access to digital resources can be supported in various ways. Whether we talk about technologies for browsing, searching, filtering, ranking, or recommending resources: what they all have in common is that they depend on the available information (i.e., resources and metadata). The accessibility of digital resources that meet a user's information need, and the existence and quality of metadata is crucial for the success of any information system.
This work focuses on how social media technologies can support the access to digital resources. In contrast to closed and controlled environments where only selected users have the rights to contribute digital resources and metadata, and where this contribution involves a social process of formal agreement of the relevant stakeholders, potentially any user can easily create and provide information in social media environments. This usually leads to a larger variety of resources and metadata, and allows for dynamics that would otherwise hardly be possible.
Most information systems still mainly rely on traditional top-down approaches where only selected stakeholders can contribute information. The main idea of this thesis is an approach that allows for introducing the characteristics of social media environments in such traditional contexts. The requirements for such an approach are being examined, as well as the benefits and potentials it can provide.
The ALOE infrastructure was developed according to the identified requirements and realises a Social Resource and Metadata Hub. Case studies and evaluation results are provided to show the impact of the approach on the user's behaviours and the creation of digital resources and metadata, and to justify the presented approach.
In this thesis, an approach is presented that turns the currently unstructured process of automotive hazard analysis and risk assessments (HRA), which relies on creativity techniques, into a structured, model-based approach that makes the HRA results less dependent on experts' experience, more consistent, and gives them higher quality. The challenge can be subdivided into two steps. The first step is to improve the HRA as it is performed in current practice. The second step is to go beyond the current practice and consider not only single service failures as relevant hazards, but also multiple service failures. For the first step, the most important aspect is to formalize the operational situation of the system and to determine its likelihood. Current approaches use natural-language textual descriptions, which makes it hard to ensure consistency and increase efficiency through reuse. Furthermore, due to ambiguity in natural language, it is difficult to ensure consistent likelihood estimates for situations.
The main aspect of the second step is that considering multiple service failures as hazards implies that one needs to analyze an exponential number of hazards. Due to the fact that hazard assessments are currently done purely manually, considering multiple service failures is not possible. The only way to approach this challenge is to formalize the HRA and make extensive use of automation support.
In SAHARA we handle these challenges by first introducing a model-based representation of an HRA with GOBI. Based on this, we formalized the representation of operational situations and their likelihood assessment in OASIS and HEAT, respectively. We show that more consistent situation assessments are possible and that situations (including their likelihood) can be efficiently reused. The second aspect, coping with multiple service failures, is addressed in ARID. We show that using our tool-supported HRA approach, 100% coverage of all possible hazards (including multiple service failures) can be achieved by relying on very limited manual effort. We furthermore show that not considering multiple service failures results in insufficient safety goals.
Sequential Consistency (SC) is the memory model traditionally applied by programmers and verification tools for the analysis of multithreaded programs.
SC guarantees that instructions of each thread are executed atomically and in program order.
Modern CPUs implement memory models that relax the SC guarantees: threads can execute instructions out of order, stores to the memory can be observed by different threads in different order.
As a result of these relaxations, multithreaded programs can show unexpected, potentially undesired behaviors, when run on real hardware.
The robustness problem asks if a program has the same behaviors under SC and under a relaxed memory model.
Behaviors are formalized in terms of happens-before relations — dataflow and control-flow relations between executed instructions.
Programs that are robust against a memory model produce the same results under this memory model and under SC.
This means, they only need to be verified under SC, and the verification results will carry over to the relaxed setting.
Interestingly, robustness is a suitable correctness criterion not only for multithreaded programs, but also for parallel programs running on computer clusters.
Parallel programs written in Partitioned Global Address Space (PGAS) programming model, when executed on cluster, consist of multiple processes, each running on its cluster node.
These processes can directly access memories of each other over the network, without the need of explicit synchronization.
Reorderings and delays introduced on the network level, just as the reorderings done by the CPUs, may result into unexpected behaviors that are hard to reproduce and fix.
Our first contribution is a generic approach for solving robustness against relaxed memory models.
The approach involves two steps: combinatorial analysis, followed by an algorithmic development.
The aim of combinatorial analysis is to show that among program computations violating robustness there is always a computation in a certain normal form, where reorderings are applied in a restricted way.
In the algorithmic development we work out a decision procedure for checking whether a program has violating normal-form computations.
Our second contribution is an application of the generic approach to widely implemented memory models, including Total Store Order used in Intel x86 and Sun SPARC architectures, the memory model of Power architecture, and the PGAS memory model.
We reduce robustness against TSO to SC state reachability for a modified input program.
Robustness against Power and PGAS is reduced to language emptiness for a novel class of automata — multiheaded automata.
The reductions lead to new decidability results.
In particular, robustness is PSPACE-complete for all the considered memory models.
In 2003, a dictionary data structure called jumplist has been introduced by Brönnimann, Cazals and Durand. It is based on a circularly closed (singly) linked list, but additional jump-pointers are added to provide shortcuts to parts further ahead in the list.
The original jump-and-walk data structure by Brönnimann, Cazals and Durand only introduces one jump-pointer per node. In this thesis, I add one more-jump pointer to each node and present algorithms for generation, insertion and search for the resulting data structure.
Furthermore, I try to evaluate the effects on the expected search costs and the complexity of the generation and insertion.
It turns out that the two-jump-pointer variant of the jumplist has a slightly better prefactor (1.2 vs. 2) in the leading term of the expected internal path length than the original version and despite the more complex structure of the two-jump-pointer variant compared to the regular jumplist, the complexity of generation and insertion remains linearithmic.