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Virtual Robot Programming for Deformable Linear Objects: System concept and Prototype Implementation
(2002)
In this paper we present a method and system for robot programming using virtual reality techniques. The proposed method allows intuitive teaching of a manipulation task with haptic feedback in a graphical simulation system. Based on earlier work, our system allows even an operator who lacks specialized knowledge of robotics to automatically generate a robust sensor-based robot program that is ready to execute on different robots, merely by demonstrating the task in virtual reality.
The paper focuses on the problem of trajectory planning of flexible redundant robot manipulators (FRM) in joint space. Compared to irredundant flexible manipulators, FRMs present additional possibilities in trajectory planning due to their kinematics redundancy. A trajectory planning method to minimize vibration of FRMs is presented based on Genetic Algorithms (GAs). Kinematics redundancy is integrated into the presented method as a planning variable. Quadrinomial and quintic polynomials are used to describe the segments which connect the initial, intermediate, and final points in joint space. The trajectory planning of FRMs is formulated as a problem of optimization with constraints. A planar FRM with three flexible links is used in simulation. A case study shows that the method is applicable.
Load balancing is one of the central problems that have to be solved in parallel computation. Here, the problem of distributed, dynamic load balancing for massive parallelism is addressed. A new local method, which realizes a physical analogy to equilibrating liquids in multi-dimensional tori or hypercubes, is presented. It is especially suited for communication mechanisms with low set-up to transfer ratio occurring in tightly-coupled or SIMD systems. By successive shifting single load elements to the direct neighbors, the load is automatically transferred to lightly loaded processors. Compared to former methods, the proposed Liquid model has two main advantages. First, the task of load sharing is combined with the task of load balancing, where the former has priority. This property is valuable in many applications and important for highly dynamic load distribution. Second, the Liquid model has high efficiency. Asymptotically, it needs O(D . K . Ldiff ) load transfers to reach the balanced state in a D-dimensional torus with K processors per dimension and a maximum initial load difference of Ldiff . The Liquid model clearly outperforms an earlier load balancing approach, the nearest-neighbor-averaging. Besides a survey of related research, analytical results within a formal framework are derived. These results are validated by worst-case simulations in one-and two-dimensional tori with up to two thousand processors.
This paper presents fill algorithms for boundary-defined regions in raster graphics. The algorithms require only a constant size working memory. The methods presented are based on the so-called "seed fill" algorithms using the internal connectivity of the region with a given inner point. Basic methods as well as additional heuristics for speeding up the algorithm are described and verified. For different classes of regions, the time complexity of the algorithms is compared using empirical results.
Den in der industriellen Produktion eingesetzten Manipulatoren fehlt in der Regel die Möglichkeit, ihre Umwelt wahrzunehmen. Damit Mensch und Roboter in einem gemeinsamen Arbeitsraum arbeiten können, wird im SIMERO-System die Transferbewegung des Roboters durch Kameras abgesichert. Dieses Kamerasystem wird auf Ausfall überprüft. Dabei werden Fehler in der Bildübertragung und Positionierungsfehler der Kameras betrachtet.
Zur Zeit haben Industrieroboter nur eine sehr begrenzte Wahrnehmung ihrer Umwelt. Wenn sich Menschen im Arbeitsraum des Roboters aufhalten sind sie daher gefährdet. Durch eine Einteilung der möglichen Roboterbewegung in verschiedene Klassen kann gezeigt werden, dass die für einen Menschen im Arbeitsraum gefährlichste Bewegung die freie Transferbewegung ist. Daher besteht die betrachtete Aufgabe darin, diese Transferbewegung eines Manipulators durchzuführen, ohne mit dynamischen Hindernissen, wie zum Beispiel Menschen, zu kollidieren. Das SIMERO-System gliedert sich in die vier Hauptkomponenten Bildverarbeitung, Robotermodellierung, Kollisionserkennung und Bahnplanung. Diese Komponenten werden im einzelnen vorgestellt. Die Leistungsfähigkeit des Systems und die weiteren Verbesserungen werden an einem Versuch exemplarisch gezeigt.
We present a system concept allowing humans to work safely in the same environment as a robot manipulator. Several cameras survey the common workspace. A look-up-table-based fusion algorithm is used to back-project directly from the image spaces of the cameras to the manipulator?s con-figuration space. In the look-up-tables both, the camera calibration and the robot geometry are implicitly encoded. For experiments, a conven-tional 6 axis industrial manipulator is used. The work space is surveyed by four grayscale cameras. Due to the limits of present robot controllers, the computationally expensive parts of the system are executed on a server PC that communicates with the robot controller via Ethernet.
This paper analyzes the problem of sensor-based colli-sion detection for an industrial robotic manipulator. A method to perform collision tests based on images taken from several stationary cameras in the work cell is pre-sented. The collision test works entirely based on the im-ages, and does not construct a representation of the Carte-sian space. It is shown how to perform a collision test for all possible robot configurations using only a single set of images taken simultaneously.
Die Domäne der Operationsroboter liegt heute in Fräsarbeiten an knöchernen Strukturen. Da Roboter über eine extreme Präzision verfügen und nicht ermüden bietet sich ihr Einsatz ins-besondere bei langwierigen und zugleich hochpräzisen Fräsvorgängen im Bereich der lateralen Schädelbasis an. Aus diesem Grunde wurde ein Verfahren entwickelt, welches aus einer geometrischen Beschreibung des Implantates eine geeignete Fräsbahn errechnet und eine kraftgeregelte Prozesskontrolle des Fräsvorganges implementiert. Mit einem 6*achsigen Knickarmroboter erfolgten die Untersuchungen primär an Tierpräparaten und zur Optimierung an Felsenbeinpräparaten.
Die Domäne der Operationsroboter liegt heute in Fräsarbeiten an knöchernen Strukturen. Da Roboter über eine extreme Präzision verfügen und nicht ermüden bietet sich ihr Einsatz ins-besondere bei langwierigen und zugleich hochpräzisen Fräsvorgängen im Bereich der later-alen Schädelbasis an. Aus diesem Grunde wurde ein Verfahren entwickelt, welches aus einer geometrischen Beschreibung des Implantates eine geeignete Fräsbahn errechnet und eine kraftgeregelte Prozesskontrolle des Fräsvorganges implementiert. Mit einem 6*achsigen Knickarmroboter erfolgten die Untersuchungen primär an Tierpräparaten und zur Optimierung an Felsenbeinpräparaten.
Besides the work in the field of manipulating rigid objects, currently, there are several research and development activities going on in the field of manipulating non-rigid or deformable objects. Several papers have been published on international conferences in this field from various projects and countries. But there has been no comprehensive work which provides both a representative overview of the state of the art and identifies the important aspects in this field. Thus, we collected these activities and invited the corresponding working groups to present an overview of their research. Altogether, nineteen authors coming from Japan, Germany, Italy, Greece, United Kingdom, and Australia contributed to this book. Their research work covers all the different aspects that occur when manipulating deformable objects. The contributions can be characterized and grouped by the following four aspects: * object modeling and simulation, * planning and control strategies, * collaborative systems, and * applications and industrial experiences. In the following, we give a short motivation and overview of the single chapters of the book. The simulation of deformable objects is one way to approach the problem of manipulating these objects by robots. Based on a physical model of the object and the occurring constraints, the resulting object shape is calculated. In Chapter 2, Hirai presents an energy-based approach, where the internal energy under the geometric constraints is minimized. Frugoli et al. introduce a force-based approach, where the forces between discrete particles are minimized meeting given constraints. Finally, Remde and Henrich extend the energy-based approach to plastic deformation and give a solution of the inverse simulation problem. Even if the object behavior is predicted by simulation, there is still the question of how to control the robot during a single manipulation operation. An additional question is how to retrieve an overall plan for the concatenated manipulation operations. In Chapter 3, Wada investigates the control problems when positioning multiple points of a planar deformable object. McCarrager proposes a control scheme exploiting the flexibility, rather than minimizing it. Abegg et al. use a simple contact state model to describe typical assembly tasks and to derive robust manipulation primitives. Finally, Ono presents an automatic sewing system and suggests a strategy for unfolding fabric. In several manipulation tasks, it is reasonable to apply more than one robot. Especially in cases, where the deformable object has to take a specific shape. Since the robots working at the same object are influencing each other, different control algorithms have to be introduced. In Chapter 4, Yoshida and Kosuge investigates this problem for the task of bending a sheet of metal and exploits the relation ship between the static object deformation and the bending moments. Tanner and Kyriakopoulos regard the deformable object as underactuated mechanical system and make use of the existence of non-holonomic constraints. Both approaches model the deformable object as finite elements. All of the above aspects have their counterpart in different applications and industrial experiences. In Chapter 5, Rizzi et al. present test cases and applications of their approach to simulate the manipulation of fabric, wires, cables, and soft bags. Buckingham and Graham give an overview of two European projects processing white fish including locating, gripping, and deheading the fish. Maruyama outlines the three development phases of a robot system for performing outage-free maintenance of live-line power supply in Japan. Finally, Kämper presents the development of a flexible automatic cabling unit for the wiring of long-tube lighting with plug components.
We have presented a novel approach to parallel motion planning for robot manipulators in 3D workspaces. The approach is based on arandomized parallel search algorithm and focuses on solving the path planning problem for industrial robot arms working in a reasonably cluttered workspace. The path planning system works in the discretized con guration space, which needs not to be represented explicitly. The parallel search is conducted by a number of rule-based sequential search processes, which work to find a path connecting the initial con guration to the goal via a number of randomly generated subgoal con gurations. Since the planning performs only on-line collision tests with proper proximity information without using pre-computed information, the approach is suitable for planning problems with multirobot or dynamic environments. The implementation has been carried outontheparallel virtual machine (PVM) of a cluster of SUN4 workstations and SGI machines. The experimental results have shown that the approach works well for a 6-dof robot arm in a reasonably cluttered environment, and that parallel computation increases the e ciency of motion planning signi cantly.
Point-to-Point Trajectory Planning of Flexible Redundant Robot Manipulators Using Genetic Algorithms
(2001)
The paper focuses on the problem of point-to-point trajectory planning for flexible redundant robot manipulators (FRM) in joint space. Compared with irredundant flexible manipulators, a FRM possesses additional possibilities during point-to-point trajectory planning due to its kinematics redundancy. A trajectory planning method to minimize vibration and/or executing time of a point-to-point motion is presented for FRM based on Genetic Algorithms (GAs). Kinematics redundancy is integrated into the presented method as planning variables. Quadrinomial and quintic polynomial are used to describe the segments that connect the initial, intermediate, and final points in joint space. The trajectory planning of FRM is formulated as a problem of optimization with constraints. A planar FRM with three flexible links is used in simulation. Case studies show that the method is applicable.
This article presents contributions in the field of path planning for industrial robots with 6 degrees of freedom. This work presents the results of our research in the last 4 years at the Institute for Process Control and Robotics at the University of Karlsruhe. The path planning approach we present works in an implicit and discretized C-space. Collisions are detected in the Cartesian workspace by a hierarchical distance computation. The method is based on the A* search algorithm and needs no essential off-line computation. A new optimal discretization method leads to smaller search spaces, thus speeding up the planning. For a further acceleration, the search was parallelized. With a static load distribution good speedups can be achieved. By extending the algorithm to a bidirectional search, the planner is able to automatically select the easier search direction. The new dynamic switching of start and goal leads finally to the multi-goal path planning, which is able to compute a collision-free path between a set of goal poses (e.g., spot welding points) while minimizing the total path length.
This paper deals with the problem of picking-up deformable linear workpieces such as cables or ropes with an industrial robot. First, we give a motivation and problem definition. Based on a brief conceptual discussion of possible approaches we derive an algorithm for picking-up hanging deformable linear objects using two light barriers as sensor system. For this hardware, a skill-based approach is described and the parameters and major influence factors are discussed. In an experi- mental study, the feasibility and reliability under diverse conditions are investigated. The algorithm is found to be very reliable, if certain boundary conditions are met.
The paper presents a novel approach to parallel motion planning for robot manipulators in 3D workspaces. The approach is based on a randomized parallel search algorithm and focuses on solving the path planning problem for industrial robot arms working in a reasonably cluttered workspace. The path planning system works in the discretized configuration space which needs not to be represented explicitly. The parallel search is conducted by a number of rule-based sequential search processes, which work to nd a path connecting the initial configuration to the goal via a number of randomly generated subgoal configurations. Since the planning performs only on-line collision tests with proper proximity information without using pre-computed information, the approach is suitable for planning problems with multirobot or dynamic environments. The implementation has been carried out on the parallel virtual machine (PVM) of a cluster of SUN4 workstations and SGI machines. The experimental results have shown that the approach works well for a 6-dof robot arm in a reasonably cluttered environment, and that parallel computation increases the efficiency of motion planning significantly.
This paper presents the different possibilities for parallel processing in robot control architectures. At the beginning, we shortly review the historic development of control architectures. Then, a list of requirements for control architectures is set up from a parallel processing point of view. As our main topic, we identify the levels of parallel processing in robot control architectures. With each level of parallelism, examples for a typical robot control architecture are presented. Finally, a list of keywords is provided for each previous work we refer to.