Direct and Inverse Simulation of Deformable Linear Objects
- In this chapter, the quantitative numerical simulation of the behavior of deformable linear objects, such as hoses, wires and leaf springs is studied. We first give a short review of the physical approach and the basic solution principle. Then, we give a more detailed description of some key aspects: We introduce a novel approach concerning dynamics based on an algorithm very similar to the one used for (quasi-) static computation. Then, we look at the plastic workpiece deformation, involving a modified computation algorithm and a special representation of the workpiece shape. Then, we give alternative solutions for two key aspects of the algorithm, and investigate the problem of performing the workpiece simulation efficiently, i.e., with desired precision in a short time. In the end, we introduce the inverse modeling problem which must be solved when the gripper trajectory for a given task shall be generated.
Author: | Axel Remde, Dominik Henrich |
---|---|
URN: | urn:nbn:de:hbz:386-kluedo-9964 |
Document Type: | Preprint |
Language of publication: | English |
Year of Completion: | 2000 |
Year of first Publication: | 2000 |
Publishing Institution: | Technische Universität Kaiserslautern |
Date of the Publication (Server): | 2000/08/09 |
Tag: | AG-RESY; Deformable Objects; HANDFLEX; Manipulation; Robotics; Simulation |
Faculties / Organisational entities: | Kaiserslautern - Fachbereich Informatik |
DDC-Cassification: | 0 Allgemeines, Informatik, Informationswissenschaft / 004 Informatik |
Collections: | AG RESY |
Licence (German): | Standard gemäß KLUEDO-Leitlinien vor dem 27.05.2011 |