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The fundamental model of Virtual Reality for purposes of Simulation

  • Virtual Reality (VR) is to be seen as the superset of simulation and animation. Visualization is done by rendering. The fundamental model of VR accounts for all phenomenons to be modelled with help of a computer. Examples range from simple dragging actions with a mouse device to the complex simulation of physically based animation.

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Metadaten
Author:Alexander Keller
URN (permanent link):urn:nbn:de:hbz:386-kluedo-49721
Serie (Series number):Interner Bericht des Fachbereich Informatik (225)
Document Type:Report
Language of publication:English
Publication Date:2017/10/26
Year of Publication:1992
Publishing Institute:Technische Universität Kaiserslautern
Date of the Publication (Server):2017/10/26
Number of page:10
Faculties / Organisational entities:Fachbereich Informatik
DDC-Cassification:0 Allgemeines, Informatik, Informationswissenschaft / 004 Informatik
Licence (German):Creative Commons 4.0 - Namensnennung, nicht kommerziell, keine Bearbeitung (CC BY-NC-ND 4.0)