Direct and Inverse Simulation of Deformable Linear Objects

  • In this chapter, the quantitative numerical simulation of the behavior of deformable linear objects, such as hoses, wires and leaf springs is studied. We first give a short review of the physical approach and the basic solution principle. Then, we give a more detailed description of some key aspects: We introduce a novel approach concerning dynamics based on an algorithm very similar to the one used for (quasi-) static computation. Then, we look at the plastic workpiece deformation, involving a modified computation algorithm and a special representation of the workpiece shape. Then, we give alternative solutions for two key aspects of the algorithm, and investigate the problem of performing the workpiece simulation efficiently, i.e., with desired precision in a short time. In the end, we introduce the inverse modeling problem which must be solved when the gripper trajectory for a given task shall be generated.

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Metadaten
Author:Axel Remde, Dominik Henrich
URN:urn:nbn:de:hbz:386-kluedo-9964
Document Type:Preprint
Language of publication:English
Year of Completion:2000
Year of first Publication:2000
Publishing Institution:Technische Universität Kaiserslautern
Date of the Publication (Server):2000/08/09
Tag:AG-RESY; Deformable Objects; HANDFLEX; Manipulation; Robotics; Simulation
Faculties / Organisational entities:Kaiserslautern - Fachbereich Informatik
DDC-Cassification:0 Allgemeines, Informatik, Informationswissenschaft / 004 Informatik
Collections:AG RESY
Licence (German):Standard gemäß KLUEDO-Leitlinien vor dem 27.05.2011